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Guild War
MagicNerdZ Fight Club
The first rule of Magic NerdZ Fight Club is: you absolutely talk about Magic NerdZ Fight Club.
Every week, guild members enter the NerdZ arena for a custom-points challenge where reputations are built, friendships are tested, and cardboard becomes a perfectly acceptable weapon of mass destruction.
Mid-to-high Bracket 3.
Your ego is on the line. Salt is optional and reporting is banned.
LiveOct 23, 2026 – Oct 30, 2026Max players from the same side per match: Open seating
Sign up
Next stepRegister to get a table.
Registration
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Play
Set your availability. We’ll find a shared time. Join your table.
Your matches
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Results
Standings, stats, and completed matches.
Player standings
Points first; ties use wins, then games.
Player standings
Points first; ties use wins, then games.
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Stats & highlights · 0 matches
Tournament Stats
Match activity and player highlights for this event.
Matches scored
0
Hours of battle
2.7h
Unique fighters
4
Player highlights
Top winners and most active players.
Match history
Match History
AVAsh Vale
MHMira Holt
JWJules Wren
TBTheo Brandt
45m
Turno 8
4 players
Mock Table 1
Ash Valevenceu
Oct 24, 2026 · 7:00 PM
Commander (EDH)
Jogadores
AV
Ash Vale
MH
Mira Holt
JW
Jules Wren
TB
Theo Brandt
AVAsh Vale
MHMira Holt
JWJules Wren
53m
Turno 9
3 players
Mock Table 2
Ash Valevenceu
Oct 23, 2026 · 7:00 PM
Commander (EDH)
Jogadores
AV
Ash Vale
MH
Mira Holt
JW
Jules Wren
AVAsh Vale
MHMira Holt
JWJules Wren
TBTheo Brandt
1h 1m
Turno 10
4 players
Mock Table 3
Ash Valevenceu
Oct 21, 2026 · 7:00 PM
Commander (EDH)
Jogadores
AV
Ash Vale
MH
Mira Holt
JW
Jules Wren
TB
Theo Brandt
AVAsh Vale
MHMira Holt
1h 9m
Turno 11
2 players
Mock Table 4
Ash Valevenceu
Oct 20, 2026 · 7:00 PM
Commander (EDH)
Jogadores
AV
Ash Vale
MH
Mira Holt
Rules
Deck requirements and scoring help.
Event rules
Check deck and match requirements before playing.
Mid-to-high Bracket 3. Commander rules as per usual. Legal cards only but proxies welcome. Mox discouraged (get the cards scrub), but accepted. Custom points allocated.
The prizes? Glowing accolades. Thunderous applause. Heads turning in your direction. And the delicious, fleeting sensation that you might actually be good at this game. Plus winners will be crowned Magic NerdZ of the week... that's the Ron Burgundy journalist award for cardboard nerds.
You know the rules. Shuffle up. Throw down. Try not to become a cautionary tale.
Scoring & eligibility
- Who can play: Registered members of a participating guild. Spectators welcome.
- Results: Use your assigned lobby. Add a completed game link in Results if needed.
