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    ✦The co-op Commander format · Free online

    Horde Commander
    Survive together.

    Play Horde Magic online with your pod or solo. Team up against a Zombie deck that plays itself: pick a difficulty, and Convoke deals the waves and scales it to your table.

    Play HordeSee the difficulties

    On Convoke

    We deal the Horde. You fight it.

    • Its turn in three clicks

      Wave, Attack, End turn. We flip the cards.

    • Paper or digital

      Your decks on camera, or in the playtester.

    • Scaled to your pod

      More tokens and waves as the table grows.

    • Bring your own Horde

      Load any deck from Archidekt or Moxfield.

    Real organic survivors fending off the Horde.Survivors.Hz.Keegs-ma-HeegsblackknghtFvReaperTaku

    How to play

    How the fight works

    Survivors

    Play Commander as usual

    One shared life

    2–4 turns before it wakes

    You winEmpty its deck and clear its board

    vs

    The Horde

    Flips cards until a non-token, then attacks

    Haste and infinite mana

    Casts from its graveyard and hand

    It winsYour life hits 0

    Difficulties

    Pick how hard the Horde hits

    Each difficulty picks the Horde's deck and its rules, then scales it to your pod. Start on Normal, and step up once you're winning with life to spare.

    A slow shamble

    Easy

    Shared life
    40
    Setup turns
    4

    Zombie tokens and plain Zombies, a few token makers, one anthem and a Grave Titan. No board wipes, discard or life drain.

    View the deck on Archidekt

    The classic Horde

    Normal

    Shared life
    30
    Setup turns
    3

    The classic Horde Magic list: 60 Zombie tokens, five anthems, Army of the Damned and Zombie Apocalypse.

    View the deck on Archidekt

    Big, mean and organized

    Hard

    Shared life
    25
    Setup turns
    3

    Fat Zombies and lords, with Plague Wind and Damnation to wipe your board.

    View the deck on Moxfield

    The apocalypse

    Infernal

    Shared life
    20
    Setup turns
    2

    The Hard deck with the harshest rules: the least life, the fewest setup turns and the most waves.

    View the deck on Moxfield

    Scaled to your pod

    Showing a table of 4 survivors.

    Survivors
    Waves
    Extra Zombie tokens

    Easy

    Waves per Horde turn
    1
    2
    3
    4+
    Extra Zombie tokens+31

    Normal

    Waves per Horde turn
    1
    2
    3
    4+
    Extra Zombie tokens+63

    Hard

    Waves per Horde turn
    1
    2
    3
    4+
    Extra Zombie tokens+75

    Infernal

    Waves per Horde turn
    1
    2
    3
    4+
    Extra Zombie tokens+125
    Full scaling table
    DifficultySurvivorsWaves (turns 1, 2, 3, after)Extra tokens / 100 cardsShared lifeSetup turns
    Easy11, 1, 1, 10404
    21, 1, 1, 10404
    31, 1, 1, 1+13404
    41, 1, 1, 1+31404
    5+1, 2, 2, 2+50404
    Normal11, 1, 1, 10303
    21, 1, 1, 10303
    31, 1, 1, 1+25303
    41, 1, 1, 1+63303
    5+1, 2, 2, 2+100303
    Hard11, 1, 2, 20253
    21, 2, 2, 20253
    31, 2, 2, 2+25253
    42, 2, 2, 2+75253
    5+2, 3, 3, 3+125253
    Infernal11, 2, 3, 3+25202
    22, 2, 3, 3+25202
    32, 3, 3, 3+50202
    42, 3, 3, 3+125202
    5+3, 4, 4, 4+200202
    Download as CSV

    Our rules

    Why we changed the Horde's rules

    Convoke started with standard Horde rules. Once tables got going, the results were lopsided: outside of solo games, survivors won the large majority of their matches so we made some changes.

    • Bigger tables steamrolled the Horde

      Standard Horde deals the same deck whether two or six of you sit down, and you all share one turn. Every extra survivor brings a full set of attackers, blockers and removal, while the Horde stays the same. So from three survivors on, we add Zombie tokens. A wave flips until it hits a non-token, so more tokens means bigger waves and more deck to grind through. From five survivors, the Horde also gets an extra wave each turn.

    • Life grew with the table

      We started with 20 life per survivor, so a pod of five shared 100 life and could shrug off almost anything. Now life is one pool set by the difficulty, whatever the size of your pod. More players already means more ways to stay alive. Bringing healing should be part of your prep! Surely you brought a healer?

    • Winning tables had nowhere to go

      Standard Horde is one deck and one set of rules. We added four difficulties, each with its own deck, life, setup turns and waves, so a pod that keeps winning can turn it up easily.

    • Solo already worked, and openings stay fair

      Solo games were already a real fight, so one or two survivors still face the deck as written (Infernal adds a few tokens). On Hard and Infernal, the Horde's opening turns usually come a wave lighter, so you can set up before it runs at full speed.

    FAQ

    Questions about Horde

    What is Horde Commander?

    A co-op way to play Commander: the whole table plays as one team of survivors against the Horde, a deck of Zombies that attacks every turn. Empty its deck and clear its board to win.

    Does someone have to play the Horde?

    No. On Convoke the Horde is its own seat at the table. On its turn, its buttons reveal the wave, attack and end the turn, so everyone gets to play.

    Can I play Horde solo?

    Yes. Open a Horde table and start it alone. The Horde scales to the number of survivors, and a single survivor gets a gentler start.

    Which difficulty should we pick?

    Start on Normal. If you keep winning with plenty of life to spare, step up to Hard, then Infernal.

    Do we need paper cards?

    No. Play your paper decks on camera, or your decks in the playtester. The Horde is always on screen, dealt by Convoke.

    Can we use our own Horde deck?

    Yes. In the Horde section of the Game tab, open Customize and paste a deck link from Archidekt or Moxfield. You can also change life, setup turns, waves and tokens.

    Is Horde free?

    Yes. Horde is free to play on Convoke, like every other format.

    Ready to hold the line?

    Open a Horde table, pick a difficulty and invite your pod, or play it solo.

    Play Horde
    No paper deck at hand? Try the playtester
    Convoke

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    ©2026 Convoke is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast.

    ©Wizards of the Coast LLC. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

    Translated by Frenglish

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    Phyrexian font by Phie (@PhieOrDie)